TERM_DEFINITION · ID: poke

Poke

aka ポーク

Long-range composition that whittles HP from afar, builds ult charge, and forces the enemy to commit first.

DIFF
3/5
PRO
5/5
Role TankDPSSupport
Style Poke
Phase Macro
§ Breakdown [AI-translated — feedback channel coming soon]

Built on Sigma / Ramattra / Widow / Hanzo / Ashe / Ana / Bap / Zen. Hold distance, dodge incoming fire, force the enemy to eat damage and fall behind on ult charge. The goal isn't a decisive kill — it's forcing the enemy to commit first.

When to Use [JA only — English translation pending]

Long-sightlineが取れるマップ(Havana, Circuit Royal, Junkertown 1st)。敵がDiveでない時。

Failure Modes [JA only — English translation pending]

Diveを許す射線管理を怠ると一瞬で崩壊。Pokeで時間を使い過ぎてOTを許す/OT前に陣形を整えられない。

Related Cards
dive

Dive

aka ダイブ

High-mobility composition that bursts down enemy supports and disengages immediately.

rush

Rush

aka ラッシュ / Brawl Rush

Brawl composition that stacks close-range damage and sustain to overwhelm the enemy before they can respond.

crossfire

Crossfire

aka クロスファイヤ / 挟み撃ち射線

Two or more shooters hitting the same target from divergent angles so no single piece of cover blocks both.

off-angle

Off-angle

aka オフアングル / サブ射線

Solo position offset 60–120° from the main formation, enabling crossfire while taking minimal return fire.

win-condition

Win Condition

aka ウィンコンディション / 勝ち筋 / win con / wincon / 勝利条件

The core scenario through which a composition or situation wins a fight — combo, first pick, sustain, etc.

peek-timing

Peek Timing

aka ピークタイミング / ピーク / 顔出しタイミング / Re-peek

Timing a peek to coincide with an enemy reload, spent cooldown, or diverted gaze — extracting value from the exact right moment.

hard-peek

Hard Peek

aka ハードピーク / フルピーク / コミットピーク / Full Peek / Commit Peek

A full-commitment peek that exposes the entire body to land damage — the opposite of a shoulder peek.

hybrid-comp

Hybrid Comp

aka ハイブリッド編成 / ハイブリ / Hybrid / 混成編成 / Flex Comp

A composition that blends elements of multiple archetypes rather than committing fully to Dive, Brawl, or Poke.