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SYNCED | v0.1.8
[Playstyles]
  • Dive
  • Poke
  • Rush
  • Brawl
[Phase]
  • Macro
  • Micro
  • Setup
  • Reset
[Roles]
  • Tank
  • DPS
  • Support
[Top Tags]
  • #Macro 74
  • #Tempo 31
  • #Aggro 24
  • #Positioning 22
  • #Micro 21
  • #Formation 19
  • #Space 17
  • #Comms 15
  • #CooldownMgmt 14
  • #Composition 12
  • #Decision 12
  • #Objective 10
  • #UltCycle 9
  • #Defense 7
NAVIGATION
[Playstyles]
  • Dive
  • Poke
  • Rush
  • Brawl
[Phase]
  • Macro
  • Micro
  • Setup
  • Reset
[Roles]
  • Tank
  • DPS
  • Support
[Top Tags]
  • #Macro 74
  • #Tempo 31
  • #Aggro 24
  • #Positioning 22
  • #Micro 21
  • #Formation 19
  • #Space 17
  • #Comms 15
  • #CooldownMgmt 14
  • #Composition 12
  • #Decision 12
  • #Objective 10
  • #UltCycle 9
  • #Defense 7
TOP › TAGS› Reset
TAG_FILTER

#Reset

3 terms tagged

fight-reset
◈Tank⬢DPS✚Support

Fight Reset

◈Tank⬢DPS✚Support
aka ファイトリセット / Re-group / リグループ

Choosing to disengage from a stalled or losing fight in order to rebuild formation, cooldowns, and HP.

DIFF
3/5
REL × 18
#Macro #Reset #Decision
solo-stall
◈Tank✚Support⬢DPS

Solo Stall

◈Tank✚Support⬢DPS
aka ソロストール / 1人粘り / ソロタッチ / クラッチタッチ

The last surviving player staying on the objective to single-handedly stall progress until teammates respawn and return.

DIFF
4/5
REL × 4
#Micro #Reset #Macro
contest
◈Tank⬢DPS✚Support

Contest

◈Tank⬢DPS✚Support
aka コンテスト / ストール / Stall / コンテ

Staying on the objective under numerical disadvantage to stall the enemy's guaranteed progress or win.

DIFF
3/5
REL × 6
#Macro #Objective #Reset #Tempo
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/terms /tags /search | v0.1.8 · release notes