TERM_DEFINITION · ID: rush

Rush

aka ラッシュ · Brawl Rush

Brawl composition that stacks close-range damage and sustain to overwhelm the enemy before they can respond.

DIFF
2/5
PRO
4/5
Role TankDPSSupport
Style RushBrawl
Phase Macro
§ Breakdown [AI-translated — feedback channel coming soon]

Built on Reinhardt / Mauga / JQ + Reaper / Mei / Sym + Lucio / Brig / Kiriko. Lucio's speed boost closes the gap, ending the fight before the enemy can return fire. Especially strong when ults chain (Nano + Blade, Valk + Beat).

When to Use [JA only — English translation pending]

近距離戦が強い構造(KOTH中心の屋内、CIRCUITのB点等)。Diveに対しても、固まることでDive側のターゲットフォーカスを奪える。

Failure Modes [JA only — English translation pending]

Highground / 縦長マップで距離を取られると何もできない。Lucio死亡で機動力が消滅し置物化。

Related Cards
dive

Dive

aka ダイブ

High-mobility composition that bursts down enemy supports and disengages immediately.

poke

Poke

aka ポーク

Long-range composition that whittles HP from afar, builds ult charge, and forces the enemy to commit first.

wombo-combo

Wombo Combo

aka ウォンボコンボ / 多重Ult / Wombo

Stacking multiple ultimates within one second to bypass defensive cooldowns and wipe the team.

forward-hold

Forward Hold

aka フォワードホールド / 前抑え

Holding a defensive formation pushed into enemy territory to disrupt their regroup.

beat-engage

Beat Engage

aka ビートエンゲージ / ビートダイブ / Beat Dive / サウンドバリアエンゲージ

An engage triggered under Lúcio's Sound Barrier overhealth to nullify enemy burst damage during the approach.

win-condition

Win Condition

aka ウィンコンディション / 勝ち筋 / win con / wincon / 勝利条件

The core scenario through which a composition or situation wins a fight — combo, first pick, sustain, etc.

hybrid-comp

Hybrid Comp

aka ハイブリッド編成 / ハイブリ / Hybrid / 混成編成 / Flex Comp

A composition that blends elements of multiple archetypes rather than committing fully to Dive, Brawl, or Poke.