Rush
Brawl composition that stacks close-range damage and sustain to overwhelm the enemy before they can respond.
Built on Reinhardt / Mauga / JQ + Reaper / Mei / Sym + Lucio / Brig / Kiriko. Lucio's speed boost closes the gap, ending the fight before the enemy can return fire. Especially strong when ults chain (Nano + Blade, Valk + Beat).
近距離戦が強い構造(KOTH中心の屋内、CIRCUITのB点等)。Diveに対しても、固まることでDive側のターゲットフォーカスを奪える。
Highground / 縦長マップで距離を取られると何もできない。Lucio死亡で機動力が消滅し置物化。
Dive
High-mobility composition that bursts down enemy supports and disengages immediately.
Poke
Long-range composition that whittles HP from afar, builds ult charge, and forces the enemy to commit first.
Wombo Combo
Stacking multiple ultimates within one second to bypass defensive cooldowns and wipe the team.
Forward Hold
Holding a defensive formation pushed into enemy territory to disrupt their regroup.
Beat Engage
An engage triggered under Lúcio's Sound Barrier overhealth to nullify enemy burst damage during the approach.
Win Condition
The core scenario through which a composition or situation wins a fight — combo, first pick, sustain, etc.
Hybrid Comp
A composition that blends elements of multiple archetypes rather than committing fully to Dive, Brawl, or Poke.