Hard Peek
A full-commitment peek that exposes the entire body to land damage — the opposite of a shoulder peek.
Where a jiggle peek or shoulder peek is minimum exposure aimed at information and baiting shots out, a hard peek is full-body exposure committed to landing damage for real and pushing a focus through. Take it only when the enemy's CDs are down, they are reloading, or you have a man advantage — hard peeking without reading the situation is the single biggest cause of getting picked. The judgment to vary peek intensity by situation translates directly into skill gaps among hitscan DPS. Paired with peek timing, you optimize "when you come out" (timing) and "how far you come out" (intensity) at the same time.
When the enemy is completely defenseless — mid-reload or right after spending a CD. Committing to finish a focus from a range-advantaged position. When a man advantage makes it safe to put damage out.
Hard peeking an enemy whose CDs are still up and getting picked. Thinking you confirmed the reload when a shot was still chambered, and getting deleted the instant you come out.
Pre-fire
Pre-aiming a known spawn point or pathing route to win the first frame of contact.
Off-angle
Solo position offset 60–120° from the main formation, enabling crossfire while taking minimal return fire.
Resource Trade
Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.
Poke
Long-range composition that whittles HP from afar, builds ult charge, and forces the enemy to commit first.
Peek Timing
Timing a peek to coincide with an enemy reload, spent cooldown, or diverted gaze — extracting value from the exact right moment.