TERM_DEFINITION · ID: bait-ult

Bait Ult

aka ベイトウルト · Ult Bait

Forcing the enemy to spend an ultimate on empty space or a low-value target.

DIFF
5/5
PRO
4/5
Role TankDPSSupport
Style HybridDivePoke
Phase Setup
§ Breakdown [AI-translated — feedback channel coming soon]

The tank shows a low-HP bait to draw Nano, the team stacks tight to bait Grav, or a Hook fires on non-lethal HP to fake a lethal countdown that pulls Suzu. Once it bites, immediately disengage — the next fight starts with the ult differential you just bought.

When to Use [JA only — English translation pending]

Ult Cycleで相手が1個多い時。次のFightを起こす1テンポ前。

Failure Modes [JA only — English translation pending]

釣りに見せかけたつもりがガチで死ぬ。釣りが成立しても、味方が「Bait」を理解しておらず追い込まれて本気で逃げる→ただの不利交換に。

Related Cards
ult-cycle

Ult Cycle

aka ウルトサイクル / Ult Economy

Long-game management of team ult economy across fights — engineering favorable trades every round.

resource-trade

Resource Trade

aka リソーストレード / CDトレード

Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.

bait-cooldown

Bait Cooldown

aka ベイトクールダウン / CDベイト / Cooldown Bait

A light pressure move to draw out enemy defensive cooldowns (Suzu / Lamp / Immo) before the real engage.

aggro-ping-pong

Aggro Ping Pong

aka アグロピンポン / Pong

Two or more players take turns drawing aggro, scattering enemy aim and burning support cooldowns.

ult-negate

Ult Negate

aka ウルト無効化 / Ult Eat / ウルト吸い / Immo Save / ウルトセーブ / Deny

Using a defensive ability (not an ult) to absorb an enemy ultimate, making it score zero kills.

counter-ult

Counter Ult

aka カウンターウルト / カウンターアルト / ウルト返し / Counter Ultimate

Using your own ultimate to directly nullify or cancel an enemy ultimate.

defensive-ult

Defensive Ult

aka ディフェンシブウルト / 防御ウルト / 守りウルト / Defensive Ultimate

An ultimate used to save teammates and reset a losing fight rather than to secure kills — Transcendence, Sound Barrier, Tree of Life, and similar.

dry-ult

Dry Ult

aka ドライウルト / ドライプッシュ / Dry Push / ノーウルトプッシュ

Initiating a fight intentionally without ultimates to force the enemy to spend one or more ults, rebalancing the economy even in defeat.

value

Value

aka バリュー / Get Value / バリュー取り / Trade Value

Whether the resource you spent — ult, cooldown, HP, or time — generated a return equal to or greater than the investment.

choke-break

Choke Break

aka チョーク割り / チョークブレイク / 隘路突破 / Breaking the Choke

The attacking sequence of investing ultimates, cooldowns, or formation changes to force open a choke the defenders have locked down.