Dry Ult
Initiating a fight intentionally without ultimates to force the enemy to spend one or more ults, rebalancing the economy even in defeat.
When you're behind on ult count, a deliberate push whose goal isn't to win but to make the enemy spend one more ult than you. Where Bait Ult is a single-ult bait, this invests the whole fight as a macro means of rolling back the balance sheet. Misjudging when to leave costs both bodies and space, so the line — "push to here, then pull out immediately" — has to be set in advance. Pulling back as a full team while avoiding stagger turns the fight you spent into a pure surplus in the ult economy.
When the enemy leads by two or more ults, pushing to burn one or two and even out the cycle. As the setup fight before the real one, where you want your ults stacked.
What was meant as a dry push sinks too deep, you get picked, and you lose both bodies and space. Or the enemy holds ults and absorbs the dry push, so all you did was spend yourself.
Bait Ult
Forcing the enemy to spend an ultimate on empty space or a low-value target.
Resource Trade
Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.
Fight Reset
Choosing to disengage from a stalled or losing fight in order to rebuild formation, cooldowns, and HP.
Ult Cycle
Long-game management of team ult economy across fights — engineering favorable trades every round.
Re-engage
Re-entering the same fight immediately after a disengage, exploiting the window when the enemy has burned through CDs and ultimates.