TERM_DEFINITION · ID: value

Value

aka バリュー · Get Value · バリュー取り · Trade Value

Whether the resource you spent — ult, cooldown, HP, or time — generated a return equal to or greater than the investment.

DIFF
2/5
PRO
4/5
Role TankDPSSupport
Style DivePokeRushHybridBrawl
Phase Mid-FightReset
§ Breakdown [AI-translated — feedback channel coming soon]

The shared language for measuring every action by return on investment. The same ult is high value if it takes multiple kills, low value on a single kill or a whiff. Judging a resource trade or a bait ult also collapses into "who took the value," which makes it the smallest unit of calls, casting, and self-review. When no value seems to be coming out, it's usually the timing or the target that's off, not the action itself.

When to Use [AI-translated — feedback channel coming soon]

Use it in fight reviews as the axis for asking "did this ult get value?" Saying "no value" in a call frames the issue as return on investment rather than right-or-wrong of the action itself.

Failure Modes [AI-translated — feedback channel coming soon]

Chasing value too hard turns into a ban on ulting in low-value situations, and you hold ults too long. The team takes forced positions in the name of "getting value" and gets picked.

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