TERM_DEFINITION · ID: soft-engage

Soft Engage

aka ソフトエンゲージ · Soft Touch

Non-committal pressure designed to extract enemy reactions and cooldowns without taking a fight.

DIFF
3/5
PRO
5/5
Role TankDPS
Style DivePokeHybrid
Phase Setup
§ Breakdown [AI-translated — feedback channel coming soon]

A pre-stage to a real engage — apply pressure on one lane to draw out enemy cooldowns and ultimates. The goal isn't a kill, it's information and resource extraction. Timing the disengage is everything: around 30% HP, or the moment a key enemy CD goes off.

When to Use [JA only — English translation pending]

OT前のニュートラル、敵がZenZilでUltが見えない時、または自陣がHigh Groundを持っていて引きが100%安全な時。

Failure Modes [JA only — English translation pending]

Soft Engageのつもりが、味方の追従でHardになりUltを吐かされる。逆に引きすぎて何の情報も取れず、ただ時間を溶かす。

Related Cards
aggro-ping-pong

Aggro Ping Pong

aka アグロピンポン / Pong

Two or more players take turns drawing aggro, scattering enemy aim and burning support cooldowns.

bait-cooldown

Bait Cooldown

aka ベイトクールダウン / CDベイト / Cooldown Bait

A light pressure move to draw out enemy defensive cooldowns (Suzu / Lamp / Immo) before the real engage.

resource-trade

Resource Trade

aka リソーストレード / CDトレード

Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.

staging

Staging

aka ステージング / 集結

Pre-fight phase where all 5 players align positions, sightlines, and retreat routes before engaging.

neutral

Neutral Game

aka ニュートラル / 中立

The stalemate phase where neither side commits, and both fight only over space, information, and cooldowns.

overcommit

Overcommit

aka オーバーコミット / Over-extend / オーバーエクステンド / 突っ込みすぎ

Committing resources or position to a depth you can't retreat from, leaving no viable escape or follow-up.

hybrid-comp

Hybrid Comp

aka ハイブリッド編成 / ハイブリ / Hybrid / 混成編成 / Flex Comp

A composition that blends elements of multiple archetypes rather than committing fully to Dive, Brawl, or Poke.