Shoulder Peek
Exposing only a shoulder for a fraction of a second to bait a shot from Widowmaker or similar, without actually getting hit.
Within jiggle peeking, the version specialized for "zero intent to shoot — pull information and burn their shot, nothing else." The term comes from CS, but in OW2 it's used for the opening handling of a sightline a long-range hitscan (Widowmaker) is holding. It's useful as a word that draws a hard line against peeking to actually hit, and it includes the two-stage pace change of making them spend one shot on the shoulder, then hard-peeking into the real fight immediately after. Combined with sightline management, it's the positioning skill of using a sightline without dying to one.
When Widowmaker owns a long sightline, checking from behind cover whether the line is live. When you want to burn one shot from a weapon whose ammo state is hard to read (Widow's charged shot) before committing.
You intend a shoulder peek but your hitbox is large enough to get clipped, so it doesn't function. Repeated shoulder peeks raise risk against a prefired shot.
Pre-fire
Pre-aiming a known spawn point or pathing route to win the first frame of contact.
Off-angle
Solo position offset 60–120° from the main formation, enabling crossfire while taking minimal return fire.
Bait Cooldown
A light pressure move to draw out enemy defensive cooldowns (Suzu / Lamp / Immo) before the real engage.
Sightline Denial
Deliberately preventing or opening long sightlines through positioning and cover to dictate where the enemy's hitscans and snipers can operate.
Hard Peek
A full-commitment peek that exposes the entire body to land damage — the opposite of a shoulder peek.