Flank
Taking a secondary route to enter the enemy backline or blind spots.
The home turf of Sombra / Tracer / Genji / Reaper. One wing of a Pinch, a distant cousin of the off-angle. The rule: hold a spot where you can kill the instant the setup lands, and never spend your escape CD (Translocator / Recall / Wraith) on the way in.
Mapにサブルートがある時、敵のSombraCDが見えない時、敵が前のFightで負けて陣形が崩れた直後。
Flankに時間をかけすぎてメインFightに参加できず4v5。Trans/Recall使い切ってFlank先で死亡。
Pinch
Pressuring the enemy from two directions at once, splitting their sightlines and escape routes.
Off-angle
Solo position offset 60–120° from the main formation, enabling crossfire while taking minimal return fire.
Dive
High-mobility composition that bursts down enemy supports and disengages immediately.
Pick
A solo kill before or at the start of a fight that gives your team a numbers advantage going in.
Backcap
One player slipping behind enemy lines to touch or cap an objective while they focus on the fight.
Split Push
Splitting the team into two lanes to pressure the enemy from multiple directions simultaneously, dividing their sightlines and attention.
Isolate
Separating one enemy from their team's heals and cover to force an isolated 1v1 situation.