TERM_DEFINITION · ID: anti-dive

Anti-Dive Comp

aka アンチダイブ編成 · 対ダイブ · Anti-Dive · ピール編成

A composition built around peel — Brig, Lucio, etc. — that turns the enemy's dive into a one-way trip.

DIFF
3/5
PRO
4/5
Role SupportTankDPS
Style BrawlHybrid
Phase MacroSetup
§ Breakdown [AI-translated — feedback channel coming soon]

A comp that denies the dive cycle — commit, isolate the target, exit — from ever completing, using CC, knockback, and instant healing. Brig's Shield Bash + Rally, Lucio's speed + Soundwave (boop), Kiriko's Swift Step and the like carry the peel. It is usually built as a reactive swap, and the essence is making the diving side read "if we go in, we get turned around" so their engages shrink. The moment it is on the board, the dive side is forced to decide whether to switch its style to Poke or Brawl. The ideal shape is that simply having anti-dive up makes the dives disappear — its value is highest when no fight actually happens.

When to Use [AI-translated — feedback channel coming soon]

Swapping into it once a dive lineup — Genji/Tracer/Winston etc. — shows up on the enemy side. As the answer when your backline keeps getting dropped by repeated dives.

Failure Modes [AI-translated — feedback channel coming soon]

You build anti-dive but Brig/Lucio positioning is bad, so the divers that commit never get punished. Or the anti-dive costs you frontline damage and you get ground down by poke instead of dive and lose.

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