TERM_DEFINITION · ID: flick

Flick

aka フリック · フリックショット · フリックエイム · Flick Shot

An aim style for single-shot, high-damage heroes: swing the crosshair onto the target in one motion and land it.

DIFF
4/5
PRO
4/5
Role DPS
Style PokeDive
Phase Mid-Fight
§ Breakdown [AI-translated — feedback channel coming soon]

The core aim style on heroes that either kill in one shot or deliver large burst value — Widowmaker, Hanzo, Cassidy, Ashe. Because you snap the crosshair onto a target from a direction you were not watching and fire, the cost of a miss is high — whiff and you eat return fire during the reload or the CD wait. The flick pros actually use in matches is not a wide, forced swing from somewhere they were never aiming; far more often pre-aim has already put the crosshair close, and the flick only completes the final micro-correction. Choosing between this and tracking (staying glued to the target, for sustained hitscan) comes down to the hero and the engagement range. More precisely: it is less that you switch between the two than that the required aim style is already decided at hero select.

When to Use [AI-translated — feedback channel coming soon]

On snipers like Widowmaker and Hanzo, or single-shot burst heroes like Cassidy and Ashe, pre-aim close to where the target is headed and finish only the last small correction with the flick. On scoped Widowmaker in particular, precision on the micro-correction flick to the head line is what separates players.

Failure Modes [AI-translated — feedback channel coming soon]

Missing repeatedly on wide flicks and handing over openings one after another during reload and CD. Or bringing flick thinking onto tracking heroes (Soldier:76 etc.), repeatedly going for one-shot attempts in situations that call for staying on target.

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